Minggu, 11 September 2011

GameDev diary #1

I have decided to write a simple game on Android platform. The target is to experience developing a full completed game and not just a tech demo. Hopefully, the game would be polished enough to sell it on Android market or at least I could distribute it freely and supported by ads. I know that some folks out there suggested that android platform is not profitable enough and not worth for investment. But I would take my chances and try it for myself first hand.

Here are some considerations on building this game:

- Why not iOS?
In my opinion, iOS platform is much better than android for developing a game since it has natively app binary, relatively consistent device configurations, and faster emulator. But I have already tried developing a game for iOS before and want to explore android capabilities.

- What's the game is all about?
I haven't really thought about the title but I will call it 'Football Legend' tentatively. The game is a one button running game with football (soccer) theme. The player will dodge from tackle, pass opponents, dribbling, and kick the ball by only tapping the screen. The action will be determined from player state. So if user is tapping the screen while an opponent try to tackle the player, he would try to dodge it. The action will reward the user certain score based on the tap timing.

That's it for now. For the next step, I will research some engines which is suitable with this kind of game.

Jumat, 15 Januari 2010

w00t After Burner Climax!!

I've been thinking a lot lately about what games that really strike me that I couldn't resist for playing them just looking from the screen shots or trailer. Recently, while looking ideas for making game, I've found that SEGA made After Burner Climax for Arcade years ago. It's just amazing! I found myself drooled while watching the trailer. While the arcade business are declining and haven't going to arcade for years, I've been wondering why this hasn't come out for home consoles already. Fortunately, I found that last September SEGA announced XBLA / PSN version with TBA release date. Hope it will come out this year!

Minggu, 16 Agustus 2009

Id17

To commemorate our country Independence Day due tomorrow, I have an idea to make some flash based animation by that theme. So here it is ! Flag waving animation !

Sabtu, 15 Agustus 2009

Introduction

Welcome to my blog!

In this initial post, I will give some insights about the possible future contents of this blog. This blog will provide you some game development information ranging from content creation to programming, starting from tips to examples. The development platform of the game also would be varied such as Ogre3D, XNA, and Flex/AS3.
Stay tuned and I hope you will enjoy your visit!